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Godot Engine official documentation
https://docs.godotengine.org
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Mathematical formulas for games #9659

Open vali-dexer opened 4 months ago

vali-dexer commented 4 months ago

Describe the project you are working on

2D platformer

Describe the problem or limitation you are having in your project

Beautiful jumps and curves require mathematical formulas

Describe the feature / enhancement and how it helps to overcome the problem or limitation

add to the documentation or manual a list of formulas that may be useful for beginners to improve the quality of games, It is possible to implement a special node of the curve by formula ? creating curves in inspector is convenient, but the curve is not very precise, it is unclear how the curve should look for a specific animation (maybe add animation for the curve, as in the tutorial about curves, only in inspector)

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

When opening the documentation, the user searches for a formula in a separate page or creates a curve on a separate node

If this enhancement will not be used often, can it be worked around with a few lines of script?

possible

Is there a reason why this should be core and not an add-on in the asset library?

This way users can use the formulas more often, but also in the asset library it’s a good solution

tetrapod00 commented 1 week ago

This seems like it could be another page in the Math section, or an expansion of existing pages. But is there any particular formula or formulas that you think should be documented?