Closed patdough5 closed 2 weeks ago
Your Godot version: v4.2.2.stable.official [15073afe3]
Issue description: export_node_path cannot use an Array, as showcased in the documentation
URL to the documentation page: https://docs.godotengine.org/en/stable/classes/class_%40gdscript.html#class-gdscript-annotation-export-node-path
If you know how to fix the issue you are reporting please consider opening a pull request. We provide a tutorial on using git here: https://docs.godotengine.org/en/stable/community/contributing/pr_workflow.html, writing documentation at https://docs.godotengine.org/en/stable/community/contributing/docs_writing_guidelines.html and contributing to the class reference here: https://docs.godotengine.org/en/stable/community/contributing/updating_the_class_reference.html
That's because you are on 4.2, this was not supported in 4.2 but was introduced in 4.3, as you can see in the 4.2 documentation
Ah apologies, I thought I was on 4.3 for some reason. Sorry!
Your Godot version: v4.2.2.stable.official [15073afe3]
Issue description: export_node_path cannot use an Array, as showcased in the documentation
URL to the documentation page: https://docs.godotengine.org/en/stable/classes/class_%40gdscript.html#class-gdscript-annotation-export-node-path
If you know how to fix the issue you are reporting please consider opening a pull request. We provide a tutorial on using git here: https://docs.godotengine.org/en/stable/community/contributing/pr_workflow.html, writing documentation at https://docs.godotengine.org/en/stable/community/contributing/docs_writing_guidelines.html and contributing to the class reference here: https://docs.godotengine.org/en/stable/community/contributing/updating_the_class_reference.html