godotengine / godot-git-plugin

Git implementation of the VCS interface in Godot
MIT License
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error loading extension --> gitplugin.gdextension #206

Closed RakibRyan closed 1 year ago

InfGame commented 1 year ago

getting the same error. can't even open the faulty file

0x558a commented 1 year ago

Same

Arakade commented 1 year ago

Seeing the same problem. Tried to work around.

Added to the file "<project dir>\addons\godot-git-plugin\git_plugin.gdextension":

compatibility_minimum = 4.0

Error:

Godot Engine v4.1.1.stable.mono.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors.
--- Debug adapter server started ---
--- GDScript language server started ---
  core/extension/gdextension.cpp:601 - GDExtension's compatibility_minimum (4.0.0) must be at least 4.1.0: res://addons/godot-git-plugin/git_plugin.gdextension
  Failed loading resource: res://addons/godot-git-plugin/git_plugin.gdextension. Make sure resources have been imported by opening the project in the editor at least once.
  editor/plugins/asset_library_editor_plugin.cpp:858 - Error getting image file from URL: https://i.imgur.com/957uefl.png

Switched to

compatibility_minimum = 4.1.0

Error:

  core/extension/gdextension.cpp:628 - No GDExtension library found for current OS and architecture (windows.x86_64) in configuration file: res://addons/godot-git-plugin/git_plugin.gdextension

Caused by parsing as number.

Switched to

compatibility_minimum = "4.1.0"

Godot crashes (immediately if running or without showing GUI when started again)!

So still stuck. Can't see how this would differ if I try building from source. This is such a pain since (a) it used to work fine and (b) I want to use for Ludum Dare this weekend!

Any ideas?

Arakade commented 1 year ago

Ah, perhaps this is a duplicate of #178 ?

Calinou commented 1 year ago

Thanks for the report! Consolidating in https://github.com/godotengine/godot-git-plugin/issues/196.