Open eldyer opened 9 months ago
Can you try running the same steps after compiling the 4.2
branch of the engine from source with debug_symbols=yes
, so that the Godot binary has debug symbols? See instructions here.
Sure, done:
Found a repository at /xxx/.git/.
Selected repository path: /xxx/.git/.
GitPlugin: Performing pull from origin
GitPlugin: Already up to date
GitPlugin: Pull ended
================================================================
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v4.2.1.stable.custom_build
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] /usr/lib/libc.so.6(+0x3e710) [0x731f8a04a710] (??:0)
[2] /xxx/godot-4.2.1-stable/bin/godot.linuxbsd.editor.x86_64(+0x479fb4f) [0x5e78bbf8cb4f] (??:?)
[3] /xxx/godot-4.2.1-stable/bin/godot.linuxbsd.editor.x86_64(+0x17073b2) [0x5e78b8ef43b2] (/xxx/godot-4.2.1-stable/./core/variant/binder_common.h:230 (discriminator 2))
[4] /xxx/godot-4.2.1-stable/bin/godot.linuxbsd.editor.x86_64(+0x446ec57) [0x5e78bbc5bc57] (/xxx/godot-4.2.1-stable/core/object/object.cpp:775 (discriminator 1))
[5] /xxx/godot-4.2.1-stable/bin/godot.linuxbsd.editor.x86_64(+0x41bbd74) [0x5e78bb9a8d74] (/xxx/godot-4.2.1-stable/core/variant/callable.cpp:69 (discriminator 1))
[6] /xxx/godot-4.2.1-stable/bin/godot.linuxbsd.editor.x86_64(+0x44673d2) [0x5e78bbc543d2] (/xxx/godot-4.2.1-stable/core/object/message_queue.cpp:222)
[7] /xxx/godot-4.2.1-stable/bin/godot.linuxbsd.editor.x86_64(+0x446a6ad) [0x5e78bbc576ad] (/xxx/godot-4.2.1-stable/core/object/message_queue.cpp:326)
[8] /xxx/godot-4.2.1-stable/bin/godot.linuxbsd.editor.x86_64(+0x25b91bb) [0x5e78b9da61bb] (/xxx/godot-4.2.1-stable/scene/main/scene_tree.cpp:473)
[9] /xxx/godot-4.2.1-stable/bin/godot.linuxbsd.editor.x86_64(+0x5cdb94) [0x5e78b7dbab94] (/xxx/godot-4.2.1-stable/main/main.cpp:3596 (discriminator 2))
[10] /xxx/godot-4.2.1-stable/bin/godot.linuxbsd.editor.x86_64(+0x561531) [0x5e78b7d4e531] (/xxx/godot-4.2.1-stable/platform/linuxbsd/os_linuxbsd.cpp:933 (discriminator 1))
[11] /xxx/godot-4.2.1-stable/bin/godot.linuxbsd.editor.x86_64(+0x550f58) [0x5e78b7d3df58] (/xxx/godot-4.2.1-stable/platform/linuxbsd/godot_linuxbsd.cpp:74)
[12] /usr/lib/libc.so.6(+0x27cd0) [0x731f8a033cd0] (??:0)
[13] /usr/lib/libc.so.6(__libc_start_main+0x8a) [0x731f8a033d8a] (??:0)
[14] /xxx/godot-4.2.1-stable/bin/godot.linuxbsd.editor.x86_64(+0x55eb15) [0x5e78b7d4bb15] (??:?)
-- END OF BACKTRACE --
================================================================
When pulling, Godot very often crashes with the following message:
This also happens when the local repo is already up to date.