Closed Purpursarkans closed 3 months ago
Nothing in the plugin seems to be Unicode aware.
Probably should be godot::String msg = godot::String::utf8(git_commit_message(commit.get()));
Same here for branch names and probably every single other use of godot::String
.
the previous comment has already suggested why this is so, but I want to add 1 more place without Russian characters, because of which it is impossible to index and commit changes (file names in Russian)
Would https://github.com/godotengine/godot-git-plugin/pull/190 help with this?
Would https://github.com/godotengine/godot-git-plugin/pull/190 help with this?
It seems to be fixing at least some of the strings, not sure if it's all.
change
on
godot::String msg = godot::String::utf8(git_commit_message(commit.get()));
it really helped to fix the Russian language in the commit list, but the Russian language still needs fixing in the index and in the version control tab (I highlighted in green the part that started working correctly)
Thanks for the report! Consolidating in https://github.com/godotengine/godot-git-plugin/issues/150.
OS: archlinux OS lang: ru godot installed from steam