godotengine / godot-ios-plugins

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InAppStore: restore_purchases() generates a "purchase" event #16

Open avnerh1 opened 3 years ago

avnerh1 commented 3 years ago

When I callrestore_purchases(), polling on pop_pending_event() returns an event with type=purchaseinstead of type=restore.

naithar commented 3 years ago

This is more likely an Apple's App Store sandbox-only issue.