Often, when working with Flathub version of Godot, or just when one wants to inspect the project without necessarily opening Godot, the popup warning that the plugin couldn't connect to Godot appearing every time is annoying.
Sometimes you just want syntax highlighting and don't care about the rest. Plus, you can already manually show the popup again by clicking the "Disconnected" button in the status bar anyway. Currently the only way to avoid this warning is by setting godot_tools.reconnect_cooldown to a giant number like 999999999.
Proposed solution
Please add a setting to disable the popup warning. Then, when it stops trying to reconnect, it should just act as if you clicked Ignore, without showing the popup. If you want to see it you can always just click Disconnected. E.g.:
This is actually something that's been discussed here before and I think it's a good idea. I can probably implement this after I get the debugger fixes done.
Godot version
4.0.1.stable
VS Code version
1.77.1
Godot Tools VS Code extension version
1.3.1
System information
Ubuntu
Problem statement
Often, when working with Flathub version of Godot, or just when one wants to inspect the project without necessarily opening Godot, the popup warning that the plugin couldn't connect to Godot appearing every time is annoying.
Sometimes you just want syntax highlighting and don't care about the rest. Plus, you can already manually show the popup again by clicking the "Disconnected" button in the status bar anyway. Currently the only way to avoid this warning is by setting
godot_tools.reconnect_cooldown
to a giant number like999999999
.Proposed solution
Please add a setting to disable the popup warning. Then, when it stops trying to reconnect, it should just act as if you clicked Ignore, without showing the popup. If you want to see it you can always just click Disconnected. E.g.: