Closed Tobio89 closed 1 year ago
This is a known issue, and unfortunately it's not actually related to this extension. All the autocomplete suggestions are provided by the Language Server which is a component of the Godot editor. You should open an issue over on the Godot repo.
Thanks, I'll do that :)
https://github.com/godotengine/godot/issues/76639
I made the issue, I thought I'd share it here too in case other people stumble upon it. Shall I close this issue?
Godot version
v3.4.4.stable.official [419e713a2]
VS Code version
1.77.3
Godot Tools VS Code extension version
1.3.1
System information
MacOS Ventura 13.3.1
Issue description
When I use autocomplete on strings such as
ui_accept
, if I accept the autocomplete, it prints extra quote and parenthesis characters that break the string, and I have to go back and fix it.Example:
if Input.is_action_just_pressed(""ui_accept"("
This is the only issue I've run into so far, really grateful for this plugin, this is the only thing that I've found that significantly affects me whilst using GDScript in VSCode.
Steps to reproduce
type
if Input.is_action_just_pressed("
and then press enter or tab to accept the autocomplete.