Closed moritztim closed 7 months ago
Hovers are provided by the Language Server, which is part of the Godot engine itself. As such, this is a bug in the engine and there's nothing I can do about it.
That said, I'm using Godot 4.2beta3, and I can't reproduce this. It's possible they've already improved this behavior in the LS.
Godot version
v4.1.3.stable.arch_linux
VS Code version
1.84.2
Godot Tools VS Code extension version
1.3.1
System information
Arch Linux
Issue description
Steps to reproduce
hover around a bit until you find this. For example: