Closed funny-cat-happy closed 9 months ago
Godot v4.2.stable - Windows 10.0.22621 - GLES3 (Compatibility) - Intel(R) HD Graphics 4000 (Intel Corporation; 10.18.10.4252) - Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8 Threads)
1.84.2
1.3.1
win11
https://github.com/godotengine/godot-vscode-plugin/assets/53287533/e37bb707-7860-4cd2-bf26-c0fbe07dd292
If I cancel a breakpoint, it can not synchronize to godot. But godot breakpoint can synchronize to godot.
follow https://github.com/godotengine/godot-vscode-plugin/issues/389#issuecomment-1782257104 to config. reproduce like above video.
Similar/duplicate(?) of issue #518
yes.
Godot version
Godot v4.2.stable - Windows 10.0.22621 - GLES3 (Compatibility) - Intel(R) HD Graphics 4000 (Intel Corporation; 10.18.10.4252) - Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8 Threads)
VS Code version
1.84.2
Godot Tools VS Code extension version
1.3.1
System information
win11
Issue description
https://github.com/godotengine/godot-vscode-plugin/assets/53287533/e37bb707-7860-4cd2-bf26-c0fbe07dd292
If I cancel a breakpoint, it can not synchronize to godot. But godot breakpoint can synchronize to godot.
Steps to reproduce
follow https://github.com/godotengine/godot-vscode-plugin/issues/389#issuecomment-1782257104 to config. reproduce like above video.