Closed enekonieto closed 4 months ago
Logs if trying to stop game/project:
2024-03-03 18:22:13.075 [info] Launching game process using command: '"/home/eneko/.local/bin/godot3" --path "/home/eneko/dev/gymkhana/gymkhana" --remote-debug "127.0.0.1:6007"'
2024-03-03 18:22:25.821 [info] Stopping debug controller
2024-03-03 18:22:25.823 [info] Aborting debug controller
2024-03-03 18:22:25.829 [info] Stopping debug controller
2024-03-03 18:22:25.841 [info] Stopping debug controller
This is a regression from pre-2.0.0 (I assume I had 1.3.1, but not sure).
Duplicate of #613.
Sorry, searched for it but didn't see it, closing.
@enekonieto No worries, I just happen to know that both issues definitely have the same cause.
Godot version
3.5.3
VS Code version
1.87.0
Godot Tools VS Code extension version
2.0.0
System information
Kubuntu 22.04
Issue description
While my project/game is running pushing stop in Run/Debug floating panel does not stop it and pushing restart starts a new instance without killing the previous one.
Steps to reproduce
1- Start project/game from VS Code 2A- Push stop in floating panel. Panel disappears but project is still running. 2B- Push restart in floating panel. A new instance is launched without killing previous one.