Open Jeremi360 opened 2 months ago
change "godotTools.scenePreview.openDocumentation" to something else for no reason,
I have to remind you that we have a Code of Conduct. Please stay constructive, and assume good faith about contributors' intentions behind making changes.
Sorry, I English is not my native language and also I wasn't ever that this project uses Godot's Code of Conduct - I didn't want to sound mean - I just was frustrated when I wrote it, as bug with not refreshing code by Godot, took my job back a few days.
I rephrase that sentence to:
changed godotTools.scenePreview.openDocumentation to godot-tool.list_native_classes, new name is cofusing - it dosen't say that you can use it to read docs
Godot version
4.1.2 and 4.2
VS Code version
1.88.0
Godot Tools VS Code extension version
2.0.0
System information
CachyOS (Arch Linux Distro)
Issue description
For me this update make me go back to 1.3.1:
.vscode/settings.json
to save things that are specific to current project, like choose godot specific version for project.godotTools.scenePreview.openDocumentation
togodot-tool.list_native_classes
, new name is cofusing - it dosen't say that you can use it to read docsHow godot run in vscode terminal in 1.3.1 version of addon:
And now it is now:
Please revert those changes or something!
Steps to reproduce