Open hayahane opened 1 month ago
4.3dev6
1.89.1
2.0.0
Windows 11
The outline does not work properly when "extends Node" not in the first Line. I've found several situation:
class_name in the first line, and extends in the second: [work properly] [not working]
use icon notation:
write comments when not using class_name: [comments without class_name] [comments with class_name]
Simply write a piece of code. The situations I found are above.
Godot version
4.3dev6
VS Code version
1.89.1
Godot Tools VS Code extension version
2.0.0
System information
Windows 11
Issue description
The outline does not work properly when "extends Node" not in the first Line. I've found several situation:
class_name in the first line, and extends in the second: [work properly]
[not working]
![image](https://github.com/godotengine/godot-vscode-plugin/assets/39263675/1d3a351a-2339-4430-9fd7-f42f009a3d76)
use icon notation:
![image](https://github.com/godotengine/godot-vscode-plugin/assets/39263675/dfefe83c-c2a3-4c2b-a416-fd7885b612cd)
write comments when not using class_name: [comments without class_name]
[comments with class_name]
![image](https://github.com/godotengine/godot-vscode-plugin/assets/39263675/a8eda129-721c-4100-9d4c-74626e1109aa)
Steps to reproduce
Simply write a piece of code. The situations I found are above.