godotengine / godot-website

The code for the official Godot Engine website. A static site built using Jekyll.
https://godotengine.org
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Add Skeleton modifier design article #854

Open TokageItLab opened 1 month ago

TokageItLab commented 1 month ago

SkeletonModifier3D was implemented by https://github.com/godotengine/godot/pull/87888 with some Skeleton processes reworking. This article is intended to help community users understand the modification process and enable them to develop custom IK, physical bone and etc.

TokageItLab commented 4 weeks ago

I added a tutorial about creating a custom SkeletonModifier3D. Note that it depends on the following two PRs. So those must be merged before publishing this article.

TokageItLab commented 1 day ago

@clayjohn @coppolaemilio May I request proofreading for publication?