The editor doesn't blur the selected node when selecting another node as if you were selecting it with ctrl pressed. The only way to deselect all the nodes is clicking an empty space.
Steps to reproduce:
I don't know how to reproduce it. If I find how to I'll update this issue.
Operating system or device, Godot version, GPU Model and driver (if graphics related): Godot 3.0 master https://github.com/godotengine/godot/commit/4f39ce32b9195405f934445b20059e86632b47f9
Issue description:
The editor doesn't blur the selected node when selecting another node as if you were selecting it with ctrl pressed. The only way to deselect all the nodes is clicking an empty space.
Steps to reproduce: I don't know how to reproduce it. If I find how to I'll update this issue.