Closed capnm closed 7 years ago
Operating system or device, Godot version, GPU Model and driver (if graphics related): godot3 tip 5fb359d8b1d58061af2d64b304dc0e62c9228efc
Issue description:
The editor crashed (so far 2x) after instancing a scene with an animation player:
ERROR: operator[]: FATAL: Condition ' !e ' is true. At: core/ordered_hash_map.h:242. handle_crash: Program crashed with signal 4 Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues [1] /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7f1db2be04b0] (??:0) [2] godot3() [0x1ab012c] (/data4/intranet/godot-build/godot-git-build/core/ordered_hash_map.h:242) [3] godot3() [0xee8383] (/data4/intranet/godot-build/godot-git-build/editor/plugins/animation_player_editor_plugin.cpp:659) [4] godot3() [0xd002d0] (/data4/intranet/godot-build/godot-git-build/editor/editor_data.cpp:347 (discriminator 8)) [5] godot3() [0xd03c20] (/data4/intranet/godot-build/godot-git-build/editor/editor_data.cpp:751) [6] godot3() [0xb50912] (/data4/intranet/godot-build/godot-git-build/editor/editor_node.cpp:2890) [7] godot3() [0x591c17] (/data4/intranet/godot-build/godot-git-build/./core/variant.h:412) [8] godot3() [0x1b63ba6] (/data4/intranet/godot-build/godot-git-build/core/object.cpp:839 (discriminator 1)) [9] godot3() [0x1b5df01] (/data4/intranet/godot-build/godot-git-build/core/object.cpp:765) [10] godot3() [0x1ac42c1] (/data4/intranet/godot-build/godot-git-build/core/variant.h:412) [11] godot3() [0x1ac4495] (/data4/intranet/godot-build/godot-git-build/core/undo_redo.cpp:311) [12] godot3() [0x1ac4664] (/data4/intranet/godot-build/godot-git-build/core/undo_redo.cpp:242) [13] godot3() [0xb410fc] (/data4/intranet/godot-build/godot-git-build/editor/editor_node.cpp:3964) [14] godot3() [0x591c17] (/data4/intranet/godot-build/godot-git-build/./core/variant.h:412) [15] godot3() [0x1b63ba6] (/data4/intranet/godot-build/godot-git-build/core/object.cpp:839 (discriminator 1)) [16] godot3() [0x1b68d50] (/data4/intranet/godot-build/godot-git-build/core/variant.h:412) [17] godot3() [0x1b69900] (/data4/intranet/godot-build/godot-git-build/core/object.cpp:1166) [18] godot3() [0x112feed] (/data4/intranet/godot-build/godot-git-build/scene/gui/tabs.cpp:431 (discriminator 4)) [19] godot3() [0x1132cee] (/data4/intranet/godot-build/godot-git-build/scene/gui/tabs.cpp:229) [20] godot3() [0x6c7814] (/data4/intranet/godot-build/godot-git-build/core/reference.h:278) [21] godot3() [0x1b63819] (/data4/intranet/godot-build/godot-git-build/core/variant.h:412) [22] godot3() [0x1b5df81] (/data4/intranet/godot-build/godot-git-build/core/object.cpp:780) [23] godot3() [0x10a514f] (/data4/intranet/godot-build/godot-git-build/core/variant.h:412) [24] godot3() [0x10a9711] (/data4/intranet/godot-build/godot-git-build/core/reference.h:278) [25] godot3() [0x10abeb7] (/data4/intranet/godot-build/godot-git-build/core/reference.h:278) [26] godot3() [0x10ac078] (/data4/intranet/godot-build/godot-git-build/core/reference.h:278) [27] godot3() [0x6c7814] (/data4/intranet/godot-build/godot-git-build/core/reference.h:278) [28] godot3() [0x1b63ba6] (/data4/intranet/godot-build/godot-git-build/core/object.cpp:839 (discriminator 1)) [29] godot3() [0x1b5df01] (/data4/intranet/godot-build/godot-git-build/core/object.cpp:765) [30] godot3() [0x10dfae0] (/data4/intranet/godot-build/godot-git-build/core/variant.h:412) [31] godot3() [0x10e1c3e] (/data4/intranet/godot-build/godot-git-build/scene/main/scene_tree.cpp:403 (discriminator 6)) [32] godot3() [0x43e4c4] (/data4/intranet/godot-build/godot-git-build/core/reference.h:278) [33] godot3() [0x423bc2] (/data4/intranet/godot-build/godot-git-build/core/reference.h:278) [34] godot3() [0x4248f0] (/data4/intranet/godot-build/godot-git-build/platform/x11/os_x11.cpp:2105) [35] godot3(main+0xd3) [0x419da3] (/data4/intranet/godot-build/godot-git-build/platform/x11/godot_x11.cpp:54) [36] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f1db2bcb830] (??:0) [37] godot3() [0x41d079] (??:?) -- END OF BACKTRACE -- Abgebrochen
See https://github.com/godotengine/godot/issues/12715#issuecomment-342542006
Fixed the problem for me.
Duplicate of #12715.
Operating system or device, Godot version, GPU Model and driver (if graphics related): godot3 tip 5fb359d8b1d58061af2d64b304dc0e62c9228efc
Issue description:
The editor crashed (so far 2x) after instancing a scene with an animation player: