Closed Itachi217 closed 6 years ago
Is this sphere looking smooth without toon? Does it look smooth in a 3D modeling program?
this is not a bug , you are using non smooth sphere
Look at the normals of the shader its not smooth at all
There is no such thing as Flat shading in Godot, you exported the model wrong.. this information is not in the material but the geometry.
On Feb 20, 2018 09:59, "Itachi124" notifications@github.com wrote:
Look at the normals of the shader its not smooth at all
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Can't reproduce with a sphere with correct smooth normals:
Side note, toon shading is this:
Make sure you generate smooth normals in your model if you want it to be smooth in Godot. In Blender, type [Space] and find the "Shade smooth" command (it won't create more geometry, it's still low-poly).
Closing as not a bug.
Godot 3.1 Windows 10 GTX 1070 16GB ram i5
i try to add toon shader in this low poly sphere but the materail shader looks flat and not smooth.
import low poly sphere and add toon shader to it