godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
MIT License
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Shortcut to shader editor, ability to move window #20174

Closed Norrox closed 6 years ago

Norrox commented 6 years ago

Is this something that already been suggested? I think it would be nice, but maybe it becomes to accessible ? But i definitely think that we should be able to move those windows that are stuck down there :P Please excuse my spelling :P godotgui

Chaosus commented 6 years ago

Yeah, and preview is also be nice to see in this mode

Zylann commented 6 years ago

Moving window sounds related to #19197 (undocking and multi-window).

Another way would be to place the ShaderGraph in the main screen and render the current scene below the graph (but I wonder if it's wise to put it next to 2D/3D/script/assetlib, is it really such an important part of the editor to the point of always being there? Maybe only when a shadergraph is selected).

toger5 commented 6 years ago

there is now the option to make the bottom windows use the full height. https://twitter.com/reduzio/status/1018670824033783809 Thank you @reduz ;)

maybe this even closes this issue. If not I think it should be rephrased to be more specific what your desired setup would be?

akien-mga commented 6 years ago