godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
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add cloud in environment sky #20205

Closed nagasawamaki closed 4 years ago

nagasawamaki commented 6 years ago

It would be great if there is paramter-tunable procedural cloud in the default sky, which should be more realistic for the environment

akien-mga commented 6 years ago

Procedural clouds are highly game-specific, depending on the kind of game you're making you'll likely want completely different types/shapes and styles of clouds, if any. I don't think it should be added to the default sky which is a simple Skybox and should stay so. Maybe it could be added to ProceduralSky, if not available already.

nagasawamaki commented 6 years ago

Yes, please add to ProceduralSky. What I mean is ProceduralSky. Sorry for misleading. And I think with adjustable parameters to adjust the cloud type, size, color, shape, etc., it would be useful for many types of games.

Thank you.

Calinou commented 4 years ago

This may have been implemented by #38791, but I'm not sure if the blending scheme works well with cloud panoramas. Either way, it could be achieved by customizing the sky shader.

clayjohn commented 4 years ago

This discussion is being tracked in https://github.com/godotengine/godot-proposals/issues/835 now