OS/device including version:
Win 10 64 bit, AMD GPU
Issue description:
When changing size of the comment node in visual script canvas, the size in the inspector is not updated and if you change size on the canvas and then immediately chang it in the inspector, the size will snap back to previous value before the canvas size manipulation.
You need to change size of the comment node on the canvas, then deselect node, reselect it and the inspector size will be updated. Changing size via inspector then works as intended.
Steps to reproduce:
Place comment node in the canvas, change it's size using node corner drag gizmo and then change the value in the inspector size.
Godot version: Godot 3.1 dev
OS/device including version: Win 10 64 bit, AMD GPU
Issue description: When changing size of the comment node in visual script canvas, the size in the inspector is not updated and if you change size on the canvas and then immediately chang it in the inspector, the size will snap back to previous value before the canvas size manipulation.
You need to change size of the comment node on the canvas, then deselect node, reselect it and the inspector size will be updated. Changing size via inspector then works as intended.
Steps to reproduce: Place comment node in the canvas, change it's size using node corner drag gizmo and then change the value in the inspector size.