Closed DevMagicLord closed 3 years ago
Currently it's possible to get the GridMap as (a) baked mesh(es) via GridMap.get_bake_meshes()
. With the ResourceSaver
this mesh can be saved.
Thus this is nothing new!
It needs a button in the editor for usability, on the grid properties : "Grid to Mesh"
more performance when the level is big
Note that merging multiple meshes into a single mesh prevents any culling opportunities, which will more often than not decrease performance.
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Have an option to turn 3D tiles grid to a mesh, there is multiple advantages :