Open haizhou37 opened 5 years ago
Just tested it in 3.3.0 When control+F the editor instantiates a VisualScriptPropertyGet("angular_velocity") When dragging from inspector the editor instantiates a VisualScriptPropertyGet("angular_velocity") When dragging from node_path the editor instantiates a VisualScriptFunctionCall("angular_velocity")
Godot version: godot3.1 alpha3
OS/device including version: manjaro gnome x64 Intel® Core™ i3-2350M CPU @ 2.30GHz × 4 Intel® Sandybridge Mobile OpenGL ES 3.0 Renderer: Mesa DRI Intel(R) Sandybridge Mobile intel hd 3000
Issue description: It can not get player attributes value. But it can.
Steps to reproduce:
Minimal reproduction project: test111.zip