Closed catafest closed 5 years ago
Well, you need to install MSBuild.
See https://www.mono-project.com/download/stable/#download-lin-fedora
After adding the repo, dnf install msbuild
should work.
Note that for 3.0.6 you need Mono 5.12, which is also available in this repository. See https://unix.stackexchange.com/a/266901 on how to install an older version.
Probably something like this: dnf install mono-devel-5.12.0.301-0.xamarin.1.epel7 msbuild-15.6+xamarinxplat.2018.01.17.14.14-0.xamarin.8.epel7
(msbuild versioning doesn't match the Mono SDK, I compared the dates of creation of the RPMs to find the right one).
This could have been worth documenting, but for 3.1 we'll no longer require a specific version of the Mono SDK, you'll just need to install any recent version of MSbuild and it should work fine.
Godot version:
_Godot_v3.0.6-stable_mono_x1164
OS/device including version:
OpenGL ES 3.0 Renderer: Mesa DRI Intel(R) Ivybridge Desktop
Issue description:
Steps to reproduce: Try to use anything is link with MSBuild (Panels, Buttons) Minimal reproduction project:
All errors for this issue report by shell on Fedora 29 (maybe development of Fedora will fix that):