when you mouse over a recognized texture or mesh you can see a small preview tooltip under the mouse cursor
recognized textures or meshes will insert a small image preview inside the script beside or above the texture or mesh object inline as if the image is part of the script
The closest implementation to this I can think of is HolyC from TempleOS in which 3d objects or textures show up right inside the programming text editor.
Possible ways this could work:
The closest implementation to this I can think of is HolyC from TempleOS in which 3d objects or textures show up right inside the programming text editor.