Closed moocow1452 closed 4 years ago
@thebestnom I personally use Discord the most. IRC is best for contacting the lead devs since they hang around there, but Discord is better for casual chatting since it has many channels and preserves history (on IRC you can only see messages posted after you join).
so where can we open an open channel for android porting?
https://github.com/godotengine/godot/pull/36776 opened a WIP PR opened, let's see how much time it will take me to get it to be fully ported!
Seems like this is back: https://twitter.com/godot_online/status/1252688213702930434 Maybe they have some patches that could be used on android native too, not sure.
@LinuxUserGD the PR is mostly working (3d is broken because android on master is broken) but having the abilty to works with local files is great, and I have git on my termux so I can actually work with it
Also running the game doesn't work so Ill guess Ill look how he handle it
I'll close this issue, as it's 6 years old now and the initial question was Can the entire program be compiled into a version for Android?
- the answer is yes, with some caveats, it seems. :)
Great work on figuring out the Android build, and please keep working on it - and if you encounter any specific issues with Godot on Android, open issues or PRs for them!
In the meantime, I'll keep an eye on the open PR - having the editor work on Android out of the box would cool.
Thanks to everyone for the great discussion!
looks good!
可以将整个程序编译成适用于Android的版本,以便在旅途中完全完成游戏开发吗?
I have tried to compile godot for arm linux. And it can run on android with aidlearing and vncviewer (aidlearing is a app based on termux ,it has full x11 graphics functions) https://github.com/2439905184/godot-arm You can see the release here. I compile it just on android with termux app.
Can the entire program be compiled into a version for Android, so that game development can be entirely completed on the go?
网盘下载:https://wwa.lanzous.com/b015or6ti 密码:6kix download godot for arm linux here .
@2439905184 There's native Android support https://github.com/godotengine/godot/pull/36776 (rebased for godot master).
This was implemented in 3.5 by #57747
Bugsquad edit: And in 4.0 by #58160
If you guys need testers - my second main machine is Samsung Galaxy Tab S8 Ultra with keyboard and touchpad. I'm using it now for over 3 months without touching my main machine, mainly for developing. I can test anything you want in normal mode, dex mode, with keyboard/touch/mouse mode etc.
Right now Godot Editor is not usable because in 3D viewport it's nearly impossible to move anything, but code editor and most other features look good. Tested for 5 minutes, though, because of lack of usability of viewport.
If you guys need testers - my second main machine is Samsung Galaxy Tab S8 Ultra with keyboard and touchpad. I'm using it now for over 3 months without touching my main machine, mainly for developing. I can test anything you want in normal mode, dex mode, with keyboard/touch/mouse mode etc.
Right now Godot Editor is not usable because in 3D viewport it's nearly impossible to move anything, but code editor and most other features look good. Tested for 5 minutes, though, because of lack of usability of viewport.
@idchlife The current version of the Godot Android Editor should work with keyboard and mouse including with the 3D viewport. Touch support for the viewport however is still being worked on. Is that the experience you're getting on your tablet?
Also feel free to respond on the https://github.com/godotengine/godot-proposals/issues/3931 proposal instead of this (closed) thread.
Can the entire program be compiled into a version for Android, so that game development can be entirely completed on the go?