godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
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After dragging something in the 2D editor, the cursor shape doesn't change until the cursor is moved #30582

Closed Calinou closed 2 years ago

Calinou commented 5 years ago

Godot version: Git https://github.com/godotengine/godot/commit/584ca0f156cec64c259382895e105cf27566a987

OS/device including version: Fedora 30, NVIDIA 430.26

Issue description: After finishing a dragging operation in the 2D editor, the mouse cursor shape will only change once the cursor is moved again.

Steps to reproduce: Drag a node in the 2D editor, release the left mouse button but don't move the move. The cursor will still use the "dragging" shape until you move it.

Minimal reproduction project: N/A (can be reproduced in any project)

codecustard commented 5 years ago

I wasn't able to reproduce the issue. Godot version: 584ca0f

OS/device including version: Windows 10/Razerblade Pro 2014

Calinou commented 5 years ago

@sparkart I tested this on Windows and couldn't reproduce it there as well, so I'll assume this issue is Linux-specific.

Calinou commented 4 years ago

I can still reproduce this on commit https://github.com/godotengine/godot/commit/7a62b94bcae4da685144ce11aa6f1c8ad19b7c71 (Fedora 31, GeForce GTX 1080).

akien-mga commented 2 years ago

58913 is being reverted temporarily, but let's keep this one closed and treat it as a duplicate of #45936 (same root cause).