Closed Calinou closed 2 years ago
I wasn't able to reproduce the issue. Godot version: 584ca0f
OS/device including version: Windows 10/Razerblade Pro 2014
@sparkart I tested this on Windows and couldn't reproduce it there as well, so I'll assume this issue is Linux-specific.
I can still reproduce this on commit https://github.com/godotengine/godot/commit/7a62b94bcae4da685144ce11aa6f1c8ad19b7c71 (Fedora 31, GeForce GTX 1080).
Godot version: Git https://github.com/godotengine/godot/commit/584ca0f156cec64c259382895e105cf27566a987
OS/device including version: Fedora 30, NVIDIA 430.26
Issue description: After finishing a dragging operation in the 2D editor, the mouse cursor shape will only change once the cursor is moved again.
Steps to reproduce: Drag a node in the 2D editor, release the left mouse button but don't move the move. The cursor will still use the "dragging" shape until you move it.
Minimal reproduction project: N/A (can be reproduced in any project)