Open Zylann opened 5 years ago
Godot 3.2 master
It crashes because it then uses hash_djb2, which doesn't check for NULL. https://github.com/godotengine/godot/blob/ef37f00525643e391e19b79f84fc6fd15762b3be/core/hashfuncs.h#L50-L60
hash_djb2
NULL
The code seems unchanged in e40ba13, so likely still valid.
Godot 3.2 master
It crashes because it then uses
hash_djb2
, which doesn't check forNULL
. https://github.com/godotengine/godot/blob/ef37f00525643e391e19b79f84fc6fd15762b3be/core/hashfuncs.h#L50-L60