Open qarmin opened 5 years ago
Still happens with 3.2.2
New minimal project - MP.zip
To reproduce:
Probably the smallest possible project - Small1.zip
To check crash the best option is to run project inside loop
for i in {1..50}; do { timeout 5s godot; }; done
Still happens with Godot 3.2.4 rc 3
==94727==ERROR: AddressSanitizer: heap-use-after-free on address 0x62d000669750 at pc 0x000011574b61 bp 0x7fdb54071a00 sp 0x7fdb540719f0
READ of size 8 at 0x62d000669750 thread T3
#0 0x11574b60 in Object::Signal::Target::operator=(Object::Signal::Target const&) core/object.h:450
#1 0x11574d89 in VMap<Object::Signal::Target, Object::Signal::Slot>::Pair::operator=(VMap<Object::Signal::Target, Object::Signal::Slot>::Pair const&) core/vmap.h:40
#2 0x11575148 in CowData<VMap<Object::Signal::Target, Object::Signal::Slot>::Pair>::remove(int) core/cowdata.h:170
#3 0x1156ae6d in VMap<Object::Signal::Target, Object::Signal::Slot>::erase(Object::Signal::Target const&) core/vmap.h:139
#4 0x1154f829 in Object::_disconnect(StringName const&, Object*, StringName const&, bool) core/object.cpp:1588
#5 0x115607ee in Object::~Object() core/object.cpp:2037
#6 0x11606c90 in Reference::~Reference() core/reference.cpp:111
#7 0x1165aa86 in Resource::~Resource() core/resource.cpp:426
#8 0x35a762e in Texture::~Texture() scene/resources/texture.h:45
#9 0xf1fdf95 in CurveTexture::~CurveTexture() scene/resources/texture.cpp:1784
#10 0x17f0ec4 in void memdelete<Reference>(Reference*) core/os/memory.h:117
#11 0x17e1d5e in Ref<Reference>::unref() core/reference.h:279
#12 0x11603a3c in RefPtr::unref() core/ref_ptr.cpp:90
#13 0x117515cc in Variant::clear() core/variant.cpp:1129
#14 0x172d3df in Variant::~Variant() core/variant.h:444
#15 0x1c4ddf8 in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element::~Element() core/map.h:50
#16 0x1c4deca in void memdelete_allocator<Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element, DefaultAllocator>(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/os/memory.h:128
#17 0x1c2916c in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::_cleanup_tree(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/map.h:505
#18 0x1c290b9 in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::_cleanup_tree(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/map.h:503
#19 0x1c29160 in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::_cleanup_tree(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/map.h:504
#20 0x1c290b9 in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::_cleanup_tree(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/map.h:503
#21 0x1c29160 in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::_cleanup_tree(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/map.h:504
#22 0x1c0c753 in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::clear() core/map.h:660
#23 0x1c0d98f in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::~Map() core/map.h:681
#24 0x7ca749e in RasterizerStorageGLES3::Material::~Material() (/usr/bin/godots+0x7ca749e)
#25 0x7ca77c8 in void memdelete<RasterizerStorageGLES3::Material>(RasterizerStorageGLES3::Material*) (/usr/bin/godots+0x7ca77c8)
#26 0x7c500b2 in RasterizerStorageGLES3::free(RID) drivers/gles3/rasterizer_storage_gles3.cpp:8076
#27 0x1039a09f in VisualServerRaster::free(RID) servers/visual/visual_server_raster.cpp:72
#28 0x1080c50c in CommandQueueMT::Command1<VisualServer, void (VisualServer::*)(RID), RID>::call() core/command_queue_mt.h:301
#29 0x101037a4 in CommandQueueMT::flush_one(bool) core/command_queue_mt.h:440
#30 0x101041d1 in CommandQueueMT::wait_and_flush_one() core/command_queue_mt.h:473
#31 0x1057c4a3 in VisualServerWrapMT::thread_loop() servers/visual/visual_server_wrap_mt.cpp:72
#32 0x1057b9db in VisualServerWrapMT::_thread_callback(void*) servers/visual/visual_server_wrap_mt.cpp:57
#33 0x11a92149 in Thread::callback(Thread*, Thread::Settings const&, void (*)(void*), void*) core/os/thread.cpp:68
#34 0x11a958d1 in void std::__invoke_impl<void, void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*>(std::__invoke_other, void (*&&)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*&&, Thread::Settings&&, void (*&&)(void*), void*&&) /usr/include/c++/10/bits/invoke.h:60
#35 0x11a9519f in std::__invoke_result<void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*>::type std::__invoke<void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*>(void (*&&)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*&&, Thread::Settings&&, void (*&&)(void*), void*&&) /usr/include/c++/10/bits/invoke.h:95
#36 0x11a94d07 in void std::thread::_Invoker<std::tuple<void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*> >::_M_invoke<0ul, 1ul, 2ul, 3ul, 4ul>(std::_Index_tuple<0ul, 1ul, 2ul, 3ul, 4ul>) /usr/include/c++/10/thread:264
#37 0x11a9499e in std::thread::_Invoker<std::tuple<void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*> >::operator()() /usr/include/c++/10/thread:271
#38 0x11a94956 in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*> > >::_M_run() /usr/include/c++/10/thread:215
#39 0x12aac6f3 in execute_native_thread_routine (/usr/bin/godots+0x12aac6f3)
#40 0x7fdb79b37608 in start_thread /build/glibc-eX1tMB/glibc-2.31/nptl/pthread_create.c:477
#41 0x7fdb78f9a292 in __clone (/lib/x86_64-linux-gnu/libc.so.6+0x122292)
0x62d000669750 is located 4944 bytes inside of 32784-byte region [0x62d000668400,0x62d000670410)
freed by thread T0 here:
#0 0x7fdb7a0188d0 in __interceptor_realloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb08d0)
#1 0x11a7b831 in Memory::realloc_static(void*, unsigned long, bool) core/os/memory.cpp:137
#2 0x1158459e in CowData<VMap<Object::Signal::Target, Object::Signal::Slot>::Pair>::resize(int) core/cowdata.h:295
#3 0x11583cdb in CowData<VMap<Object::Signal::Target, Object::Signal::Slot>::Pair>::insert(int, VMap<Object::Signal::Target, Object::Signal::Slot>::Pair const&) core/cowdata.h:179
#4 0x11574a34 in VMap<Object::Signal::Target, Object::Signal::Slot>::insert(Object::Signal::Target const&, Object::Signal::Slot const&) core/vmap.h:125
#5 0x1156abfd in VMap<Object::Signal::Target, Object::Signal::Slot>::operator[](Object::Signal::Target const&) core/vmap.h:199
#6 0x1154bf3e in Object::connect(StringName const&, Object*, StringName const&, Vector<Variant> const&, unsigned int) core/object.cpp:1531
#7 0xf1faf2f in CurveTexture::set_curve(Ref<Curve>) scene/resources/texture.cpp:1732
#8 0xf29a9c6 in MethodBind1<Ref<Curve> >::call(Object*, Variant const**, int, Variant::CallError&) core/method_bind.gen.inc:775
#9 0x115388b1 in Object::call(StringName const&, Variant const**, int, Variant::CallError&) core/object.cpp:919
#10 0x117be129 in Variant::call_ptr(StringName const&, Variant const**, int, Variant*, Variant::CallError&) core/variant_call.cpp:1148
#11 0x1d99b5d in GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Variant::CallError&, GDScriptFunction::CallState*) modules/gdscript/gdscript_function.cpp:1086
#12 0x1bca770 in GDScriptInstance::call_multilevel(StringName const&, Variant const**, int) modules/gdscript/gdscript.cpp:1224
#13 0xc0349a5 in Node::_notification(int) scene/main/node.cpp:60
#14 0x1a78d7d in Node::_notificationv(int, bool) scene/main/node.h:46
#15 0x1a7b1f2 in CanvasItem::_notificationv(int, bool) scene/2d/canvas_item.h:166
#16 0xdb25ce0 in Node2D::_notificationv(int, bool) scene/2d/node_2d.h:38
#17 0x11538d4b in Object::notification(int, bool) core/object.cpp:929
#18 0xc163a11 in SceneTree::_notify_group_pause(StringName const&, int) scene/main/scene_tree.cpp:992
#19 0xc153f9f in SceneTree::idle(float) scene/main/scene_tree.cpp:529
#20 0x18dcd08 in Main::iteration() main/main.cpp:2115
#21 0x17c08fc in OS_X11::run() platform/x11/os_x11.cpp:3628
#22 0x172cefb in main platform/x11/godot_x11.cpp:56
#23 0x7fdb78e9f0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2)
previously allocated by thread T0 here:
#0 0x7fdb7a0188d0 in __interceptor_realloc (/lib/x86_64-linux-gnu/libasan.so.6+0xb08d0)
#1 0x11a7b831 in Memory::realloc_static(void*, unsigned long, bool) core/os/memory.cpp:137
#2 0x11584d07 in CowData<VMap<Object::Signal::Target, Object::Signal::Slot>::Pair>::resize(int) core/cowdata.h:326
#3 0x115751cb in CowData<VMap<Object::Signal::Target, Object::Signal::Slot>::Pair>::remove(int) core/cowdata.h:173
#4 0x1156ae6d in VMap<Object::Signal::Target, Object::Signal::Slot>::erase(Object::Signal::Target const&) core/vmap.h:139
#5 0x1154f829 in Object::_disconnect(StringName const&, Object*, StringName const&, bool) core/object.cpp:1588
#6 0x115607ee in Object::~Object() core/object.cpp:2037
#7 0x11606c90 in Reference::~Reference() core/reference.cpp:111
#8 0x1165aa86 in Resource::~Resource() core/resource.cpp:426
#9 0x35a762e in Texture::~Texture() scene/resources/texture.h:45
#10 0xf1fdf95 in CurveTexture::~CurveTexture() scene/resources/texture.cpp:1784
#11 0x17f0ec4 in void memdelete<Reference>(Reference*) core/os/memory.h:117
#12 0x17e1d5e in Ref<Reference>::unref() core/reference.h:279
#13 0x17e1f42 in Ref<Reference>::ref(Ref<Reference> const&) core/reference.h:70
#14 0x1c0542f in Ref<Reference>::operator=(Ref<Reference> const&) core/reference.h:151
#15 0x116032dd in RefPtr::operator=(RefPtr const&) core/ref_ptr.cpp:41
#16 0x1178bddf in Variant::ObjData::operator=(Variant::ObjData const&) core/variant.h:146
#17 0x11771455 in Variant::operator=(Variant const&) core/variant.cpp:2673
#18 0x1d8b73a in GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Variant::CallError&, GDScriptFunction::CallState*) modules/gdscript/gdscript_function.cpp:738
#19 0x1bca770 in GDScriptInstance::call_multilevel(StringName const&, Variant const**, int) modules/gdscript/gdscript.cpp:1224
#20 0xc0349a5 in Node::_notification(int) scene/main/node.cpp:60
#21 0x1a78d7d in Node::_notificationv(int, bool) scene/main/node.h:46
#22 0x1a7b1f2 in CanvasItem::_notificationv(int, bool) scene/2d/canvas_item.h:166
#23 0xdb25ce0 in Node2D::_notificationv(int, bool) scene/2d/node_2d.h:38
#24 0x11538d4b in Object::notification(int, bool) core/object.cpp:929
#25 0xc163a11 in SceneTree::_notify_group_pause(StringName const&, int) scene/main/scene_tree.cpp:992
#26 0xc153f9f in SceneTree::idle(float) scene/main/scene_tree.cpp:529
#27 0x18dcd08 in Main::iteration() main/main.cpp:2115
#28 0x17c08fc in OS_X11::run() platform/x11/os_x11.cpp:3628
#29 0x172cefb in main platform/x11/godot_x11.cpp:56
Thread T3 created by T0 here:
#0 0x7fdb79fbfa95 in __interceptor_pthread_create (/lib/x86_64-linux-gnu/libasan.so.6+0x57a95)
#1 0x12aac9b8 in std::thread::_M_start_thread(std::unique_ptr<std::thread::_State, std::default_delete<std::thread::_State> >, void (*)()) (/usr/bin/godots+0x12aac9b8)
#2 0x11a92657 in Thread::start(void (*)(void*), void*, Thread::Settings const&) core/os/thread.cpp:85
#3 0x1057dced in VisualServerWrapMT::init() servers/visual/visual_server_wrap_mt.cpp:113
#4 0x174ddca in OS_X11::initialize(OS::VideoMode const&, int, int) platform/x11/os_x11.cpp:602
#5 0x18bd7fa in Main::setup2(unsigned long) main/main.cpp:1286
#6 0x18b81fe in Main::setup(char const*, int, char**, bool) main/main.cpp:1228
#7 0x172ce00 in main platform/x11/godot_x11.cpp:49
#8 0x7fdb78e9f0b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2)
SUMMARY: AddressSanitizer: heap-use-after-free core/object.h:450 in Object::Signal::Target::operator=(Object::Signal::Target const&)
Still happens with Godot 3.3.2
==41787==ERROR: AddressSanitizer: heap-use-after-free on address 0x62d00066aca8 at pc 0x000011a9fe45 bp 0x7fd0ea0277c0 sp 0x7fd0ea0277b0
READ of size 8 at 0x62d00066aca8 thread T3
#0 0x11a9fe44 in StringName::operator=(StringName const&) core/string_name.cpp:144
#1 0x1195e961 in Object::Signal::Target::operator=(Object::Signal::Target const&) core/object.h:445
#2 0x1195ea4b in VMap<Object::Signal::Target, Object::Signal::Slot>::Pair::operator=(VMap<Object::Signal::Target, Object::Signal::Slot>::Pair const&) core/vmap.h:40
#3 0x1195ee0a in CowData<VMap<Object::Signal::Target, Object::Signal::Slot>::Pair>::remove(int) core/cowdata.h:168
#4 0x11954b2f in VMap<Object::Signal::Target, Object::Signal::Slot>::erase(Object::Signal::Target const&) core/vmap.h:136
#5 0x119394ed in Object::_disconnect(StringName const&, Object*, StringName const&, bool) core/object.cpp:1551
#6 0x1194a4b2 in Object::~Object() core/object.cpp:1983
#7 0x119f130a in Reference::~Reference() core/reference.cpp:104
#8 0x11a46018 in Resource::~Resource() core/resource.cpp:394
#9 0x38de2c8 in Texture::~Texture() scene/resources/texture.h:45
#10 0xf51631f in CurveTexture::~CurveTexture() scene/resources/texture.cpp:1686
#11 0x18442f6 in void memdelete<Reference>(Reference*) core/os/memory.h:115
#12 0x1835190 in Ref<Reference>::unref() core/reference.h:258
#13 0x119ee0b6 in RefPtr::unref() core/ref_ptr.cpp:85
#14 0x11b3db90 in Variant::clear() core/variant.cpp:1008
#15 0x177f24f in Variant::~Variant() core/variant.h:443
#16 0x1cac7fe in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element::~Element() core/map.h:49
#17 0x1cac8d0 in void memdelete_allocator<Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element, DefaultAllocator>(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/os/memory.h:127
#18 0x1c87b72 in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::_cleanup_tree(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/map.h:496
#19 0x1c87b66 in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::_cleanup_tree(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/map.h:495
#20 0x1c87abf in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::_cleanup_tree(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/map.h:494
#21 0x1c87abf in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::_cleanup_tree(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/map.h:494
#22 0x1c87b66 in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::_cleanup_tree(Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::Element*) core/map.h:495
#23 0x1c6b15d in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::clear() core/map.h:656
#24 0x1c6c399 in Map<StringName, Variant, Comparator<StringName>, DefaultAllocator>::~Map() core/map.h:674
#25 0x7e3f8ea in RasterizerStorageGLES3::Material::~Material() drivers/gles3/rasterizer_storage_gles3.h:555
#26 0x7e3fc14 in void memdelete<RasterizerStorageGLES3::Material>(RasterizerStorageGLES3::Material*) core/os/memory.h:115
#27 0x7de6fb0 in RasterizerStorageGLES3::free(RID) drivers/gles3/rasterizer_storage_gles3.cpp:7720
#28 0x10744d17 in VisualServerRaster::free(RID) servers/visual/visual_server_raster.cpp:68
#29 0x10bb83aa in CommandQueueMT::Command1<VisualServer, void (VisualServer::*)(RID), RID>::call() core/command_queue_mt.h:300
#30 0x1048206c in CommandQueueMT::flush_one(bool) core/command_queue_mt.h:441
#31 0x10482a99 in CommandQueueMT::wait_and_flush_one() core/command_queue_mt.h:478
#32 0x10926ea1 in VisualServerWrapMT::thread_loop() servers/visual/visual_server_wrap_mt.cpp:66
#33 0x109263d9 in VisualServerWrapMT::_thread_callback(void*) servers/visual/visual_server_wrap_mt.cpp:52
#34 0x11e847f1 in Thread::callback(Thread*, Thread::Settings const&, void (*)(void*), void*) core/os/thread.cpp:75
#35 0x11e88883 in void std::__invoke_impl<void, void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*>(std::__invoke_other, void (*&&)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*&&, Thread::Settings&&, void (*&&)(void*), void*&&) /usr/include/c++/10/bits/invoke.h:60
#36 0x11e88151 in std::__invoke_result<void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*>::type std::__invoke<void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*>(void (*&&)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*&&, Thread::Settings&&, void (*&&)(void*), void*&&) /usr/include/c++/10/bits/invoke.h:95
#37 0x11e87cb9 in void std::thread::_Invoker<std::tuple<void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*> >::_M_invoke<0ul, 1ul, 2ul, 3ul, 4ul>(std::_Index_tuple<0ul, 1ul, 2ul, 3ul, 4ul>) /usr/include/c++/10/thread:264
#38 0x11e87950 in std::thread::_Invoker<std::tuple<void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*> >::operator()() /usr/include/c++/10/thread:271
#39 0x11e87908 in std::thread::_State_impl<std::thread::_Invoker<std::tuple<void (*)(Thread*, Thread::Settings const&, void (*)(void*), void*), Thread*, Thread::Settings, void (*)(void*), void*> > >::_M_run() /usr/include/c++/10/thread:215
#40 0x12f072e3 in execute_native_thread_routine (/usr/bin/godots+0x12f072e3)
#41 0x7fd10f8f444f in start_thread nptl/pthread_create.c:473
#42 0x7fd10ed4dd52 in clone (/lib/x86_64-linux-gnu/libc.so.6+0x117d52)
0x62d00066aca8 is located 10408 bytes inside of 32784-byte region [0x62d000668400,0x62d000670410)
freed by thread T0 here:
#0 0x7fd10fbdbff8 in __interceptor_realloc ../../../../src/libsanitizer/asan/asan_malloc_linux.cpp:164
#1 0x11e6da5d in Memory::realloc_static(void*, unsigned long, bool) core/os/memory.cpp:129
#2 0x1196e260 in CowData<VMap<Object::Signal::Target, Object::Signal::Slot>::Pair>::resize(int) core/cowdata.h:293
#3 0x1196d99d in CowData<VMap<Object::Signal::Target, Object::Signal::Slot>::Pair>::insert(int, VMap<Object::Signal::Target, Object::Signal::Slot>::Pair const&) core/cowdata.h:176
#4 0x1195e6f6 in VMap<Object::Signal::Target, Object::Signal::Slot>::insert(Object::Signal::Target const&, Object::Signal::Slot const&) core/vmap.h:123
#5 0x119548bf in VMap<Object::Signal::Target, Object::Signal::Slot>::operator[](Object::Signal::Target const&) core/vmap.h:186
#6 0x11935c02 in Object::connect(StringName const&, Object*, StringName const&, Vector<Variant> const&, unsigned int) core/object.cpp:1495
#7 0xf5132b9 in CurveTexture::set_curve(Ref<Curve>) scene/resources/texture.cpp:1637
#8 0xf5b2d5c in MethodBind1<Ref<Curve> >::call(Object*, Variant const**, int, Variant::CallError&) core/method_bind.gen.inc:775
#9 0x11922575 in Object::call(StringName const&, Variant const**, int, Variant::CallError&) core/object.cpp:918
#10 0x11baa56d in Variant::call_ptr(StringName const&, Variant const**, int, Variant*, Variant::CallError&) core/variant_call.cpp:1173
#11 0x1df85f9 in GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Variant::CallError&, GDScriptFunction::CallState*) modules/gdscript/gdscript_function.cpp:1034
#12 0x1c290f4 in GDScriptInstance::call_multilevel(StringName const&, Variant const**, int) modules/gdscript/gdscript.cpp:1166
#13 0xc2f4ddd in Node::_notification(int) scene/main/node.cpp:56
#14 0x1ad7563 in Node::_notificationv(int, bool) scene/main/node.h:45
#15 0x1ad99d8 in CanvasItem::_notificationv(int, bool) scene/2d/canvas_item.h:162
#16 0xde0842e in Node2D::_notificationv(int, bool) scene/2d/node_2d.h:37
#17 0x11922a0f in Object::notification(int, bool) core/object.cpp:927
#18 0xc426963 in SceneTree::_notify_group_pause(StringName const&, int) scene/main/scene_tree.cpp:969
#19 0xc416ef1 in SceneTree::idle(float) scene/main/scene_tree.cpp:524
#20 0x192fe15 in Main::iteration() main/main.cpp:2098
#21 0x1813a44 in OS_X11::run() platform/x11/os_x11.cpp:3638
#22 0x177ed6b in main platform/x11/godot_x11.cpp:55
#23 0x7fd10ec5e564 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x28564)
previously allocated by thread T0 here:
#0 0x7fd10fbdbff8 in __interceptor_realloc ../../../../src/libsanitizer/asan/asan_malloc_linux.cpp:164
#1 0x11e6da5d in Memory::realloc_static(void*, unsigned long, bool) core/os/memory.cpp:129
#2 0x1196e260 in CowData<VMap<Object::Signal::Target, Object::Signal::Slot>::Pair>::resize(int) core/cowdata.h:293
#3 0x1196d99d in CowData<VMap<Object::Signal::Target, Object::Signal::Slot>::Pair>::insert(int, VMap<Object::Signal::Target, Object::Signal::Slot>::Pair const&) core/cowdata.h:176
#4 0x1195e6f6 in VMap<Object::Signal::Target, Object::Signal::Slot>::insert(Object::Signal::Target const&, Object::Signal::Slot const&) core/vmap.h:123
#5 0x119548bf in VMap<Object::Signal::Target, Object::Signal::Slot>::operator[](Object::Signal::Target const&) core/vmap.h:186
#6 0x11935c02 in Object::connect(StringName const&, Object*, StringName const&, Vector<Variant> const&, unsigned int) core/object.cpp:1495
#7 0xf5132b9 in CurveTexture::set_curve(Ref<Curve>) scene/resources/texture.cpp:1637
#8 0xf5b2d5c in MethodBind1<Ref<Curve> >::call(Object*, Variant const**, int, Variant::CallError&) core/method_bind.gen.inc:775
#9 0x11922575 in Object::call(StringName const&, Variant const**, int, Variant::CallError&) core/object.cpp:918
#10 0x11baa56d in Variant::call_ptr(StringName const&, Variant const**, int, Variant*, Variant::CallError&) core/variant_call.cpp:1173
#11 0x1df85f9 in GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Variant::CallError&, GDScriptFunction::CallState*) modules/gdscript/gdscript_function.cpp:1034
#12 0x1c290f4 in GDScriptInstance::call_multilevel(StringName const&, Variant const**, int) modules/gdscript/gdscript.cpp:1166
#13 0xc2f4ddd in Node::_notification(int) scene/main/node.cpp:56
#14 0x1ad7563 in Node::_notificationv(int, bool) scene/main/node.h:45
#15 0x1ad99d8 in CanvasItem::_notificationv(int, bool) scene/2d/canvas_item.h:162
#16 0xde0842e in Node2D::_notificationv(int, bool) scene/2d/node_2d.h:37
#17 0x11922a0f in Object::notification(int, bool) core/object.cpp:927
#18 0xc426963 in SceneTree::_notify_group_pause(StringName const&, int) scene/main/scene_tree.cpp:969
#19 0xc416ef1 in SceneTree::idle(float) scene/main/scene_tree.cpp:524
#20 0x192fe15 in Main::iteration() main/main.cpp:2098
#21 0x1813a44 in OS_X11::run() platform/x11/os_x11.cpp:3638
#22 0x177ed6b in main platform/x11/godot_x11.cpp:55
#23 0x7fd10ec5e564 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x28564)
Thread T3 created by T0 here:
#0 0x7fd10fb7f6d5 in __interceptor_pthread_create ../../../../src/libsanitizer/asan/asan_interceptors.cpp:216
#1 0x12f075a8 in std::thread::_M_start_thread(std::unique_ptr<std::thread::_State, std::default_delete<std::thread::_State> >, void (*)()) (/usr/bin/godots+0x12f075a8)
#2 0x11e84ce0 in Thread::start(void (*)(void*), void*, Thread::Settings const&) core/os/thread.cpp:91
#3 0x109286eb in VisualServerWrapMT::init() servers/visual/visual_server_wrap_mt.cpp:99
#4 0x179fc49 in OS_X11::initialize(OS::VideoMode const&, int, int) platform/x11/os_x11.cpp:595
#5 0x191073c in Main::setup2(unsigned long) main/main.cpp:1270
#6 0x190b20e in Main::setup(char const*, int, char**, bool) main/main.cpp:1202
#7 0x177ec70 in main platform/x11/godot_x11.cpp:48
#8 0x7fd10ec5e564 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x28564)
Godot version: 3.2.alpha.custom_build. 1fed266bf OS/device including version: Ubuntu 19.04 Issue description:
The minimal project is very, very big because Godot crashes very rarely, sometimes after 5s but sometimes doesn't crash after 10 min.
Backtrace:
Steps to reproduce: Read project manual - https://github.com/qarmin/The-worst-Godot-test-project#the-worst-godot-test-project Run project Minimal reproduction project: The-worst-Godot-test-project.zip