Closed aikoncwd closed 4 years ago
Godot version: 3.2 current branch
OS/device including version: Windows 10 Pro 64 bits
Issue description: When trying to compile Godot 3.2 current branch from source, using the documentation: https://docs.godotengine.org/en/3.1/development/compiling/compiling_for_windows.html I get this error:
[Initial build] progress_finish(["progress_finish"], []) [Initial build] Linking Static Library ==> modules\freetype\libfreetype_builtin.windows.opt.tools.64.a [Initial build] Ranlib Library ==> modules\freetype\libfreetype_builtin.windows.opt.tools.64.a [Initial build] Linking Static Library ==> core\libcore.windows.opt.tools.64.a Ranlib Library ==> core\libcore.windows.opt.tools.64.a [Initial build] Linking Program ==> bin\godot.windows.opt.tools.64.exe ===== b"C:/Users/jgonzalez/scoop/apps/gcc/current/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: hq2x.windows.opt.tools.64.o (symbol from plugin): warning: No symbol for section '_ZZN4Math9fast_ftoiEfE1b' found lto-wrapper.exe: fatal error: CreateProcess: No such file or directory compilation terminated. C:/Users/jgonzalez/scoop/apps/gcc/current/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: error: lto-wrapper failed collect2.exe: error: ld returned 1 exit status" ===== scons: *** [bin\godot.windows.opt.tools.64.exe] Error 1 scons: building terminated because of errors.
Steps to reproduce: The command line used is: C:\godot>scons -j4 use_mingw=yes platform=windows bits=64 target=release_debug use_lto=yes
C:\godot>scons -j4 use_mingw=yes platform=windows bits=64 target=release_debug use_lto=yes
Try installing make as described at the bottom of #12516.
make
Thanks @Calinou , installing make solved the problem.
Godot version: 3.2 current branch
OS/device including version: Windows 10 Pro 64 bits
Issue description: When trying to compile Godot 3.2 current branch from source, using the documentation: https://docs.godotengine.org/en/3.1/development/compiling/compiling_for_windows.html I get this error:
Steps to reproduce: The command line used is:
C:\godot>scons -j4 use_mingw=yes platform=windows bits=64 target=release_debug use_lto=yes