Closed Lerg closed 4 years ago
I can't reproduce. Can you try to manually run /Applications/Godot_mono.app/Contents/MacOS/Godot
from the terminal and copy the output here?
Can't reproduce now too. It only happened once or twice when I upgraded from b5 to b6. Probably safe to close, but keep it here in case something similar comes up.
Godot version: 3.2b6 OS/device including version: macOS/10.15.2 Issue description: Crashed on launch Steps to reproduce: Not sure, just open on macOS after using 3.2b5? Minimal reproduction project: No project was opened.
Crash log