godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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Multiplayer Enet error #35605

Closed rieniter closed 4 years ago

rieniter commented 4 years ago

Godot version: 3.1.2 Stable OS/device including version: Ubuntu 19 Issue description: 2020-01-27_071149 I have tried to create a server and run it on ubuntu, but i always get this problem

nathanfranke commented 4 years ago

Can you post what motherboard you have (not sure if will make a difference) along with a reproduction project / code sample?

rieniter commented 4 years ago

Can you post what motherboard you have (not sure if will make a difference) along with a reproduction project / code sample?

I have following the sample code from this to create a test server: https://docs.godotengine.org/en/3.1/tutorials/networking/high_level_multiplayer.html

And it worked well in debug without any problem. I'm using Windows 10 to debug this and try to export the test project to Linux x11 OS, then I run it in my Ubuntu 19 of VMware but always get above error when tried to open it in both normal or headless server

rieniter commented 4 years ago

Edited: It look like that not worked on NAT vmware server as i keep get that errors, so i switch to local direct connect and worked well, but don't know above problem can happen on real network or not

Calinou commented 4 years ago

Closing, as the error appears to be due to a network configuration issue per https://github.com/godotengine/godot/issues/35605#issuecomment-578833476.