OS/device including version:
Windows 10 Home Edition
Issue description:
Whenever you put Gridmap with MeshLib connected in your scene it always throws this error:
get_item_preview: MeshLibrary item previews are only generated in an editor context, which means they aren't available in a running project.
<C++ Source> scene/resources/mesh_library.cpp:206 @ get_item_preview()
Which in my case completely floods game console.
Steps to reproduce:
Create GridMap instance and connect some MeshLib to it
Godot version: Godot Engine v3.2.stable.official
OS/device including version: Windows 10 Home Edition
Issue description: Whenever you put Gridmap with MeshLib connected in your scene it always throws this error:
Which in my case completely floods game console.
Steps to reproduce:
Minimal reproduction project: test.zip