Closed emanuele-scarsella closed 4 years ago
Seems like your drivers are broken. Can you run any OpenGL application?
i have tried some openGL demo and application an indeed some of these worked fine and same not. then i have tried the same programs and Godot on windows to be sure that is not a problem with the gpu and everything worked fine so is clear that the problem is in my drivers installed on linux, I'll figure out how to reinstall and fix them. thank you for the support (-:
GPU: Core Processor Integrated Graphics Controller (generation: Arrandale)
This is a very old graphics adapter. It probably only handles OpenGL 1.x applications well.
GPU: Core Processor Integrated Graphics Controller (generation: Arrandale)
This is a very old graphics adapter. It probably only handles OpenGL 1.x applications well.
for sure it will not work well with OpenGL 2.0 but i need to use it just for practicing with Godot (i was using Unity3D before but i want to switch). of course I will use my desktop computer for actually doing something more then this but at the moment i have no access to it. regarding the support of OpenGL 2.0 by this gpu I'm pretty confident it's supported because booting with windows (I have a doble-boot) it have the proper drivers and support for the 2.0 as also declared by Kronos themself but in fact I'll not be surprised if mesa don't have a driver for a 2011 intel gpu. anyway thank you for the good point but don't worry, I'm conscious of what a garbage my laptop hes become ;-)
Godot version: 3.2.1 OS/device including version: OS: Ubuntu 18.04 LTS CPU: Intel(R) Core(TM) i5 CPU M 560 @ 2.67GHz x86_64 GPU: Core Processor Integrated Graphics Controller (generation: Arrandale)
Issue description: as soon as Godot starts i get these errors but the launcher works fine. opening the editor (with an empty project set for using OpenGL ES 2.0) it seems to start properly but just after the editor is rendered it crushes.
here is the terminal logs (in verbose "-v" mode):
running it with multiple verbose mode "-vv" a popup appear saying:
but that's not true according with
glxinfo
that says:my hardware (and drivers) are on the edge or the requirements but these are still satisfied at least on paper so I'm not sure it is not due to same wrong configuration. in the next days I'm gonna try to install it on windows10 on this same machine to see if the mesa implementation of openGL is what causes the problem but I really would like to run it on linux, i will update about it.
Steps to reproduce: it's not step-related for sure but anyway...
Minimal reproduction project: empty project