Open nonunknown opened 4 years ago
Steps to reproduce:
Mentioned above.
Minimal reproduction project: N/A
I can't reproduce the issue so I'd say a minimal project is not "not applicable".
In particular, OS.execute(OS.get_executable_path(),PoolStringArray(["-d","-w","--resolution 720x480"]),false)
works fine and will chain load the current project if it's in the main scene (so have a terminal handy to killall
godot :)).
ps: try to reproduce as a plugin (tool mode)
Or provide a project that demonstrates what the issue is exactly, as asked by the template...
done
Godot version: 3.2.3 stable
OS/device including version: KaOS (Arch Linux)
Issue description:
Using shell open produces error telling the user the path to the project doesnt exits:
Using Shell execute ignore passed arguments
placing
OS.get_cmd_args()
after theOS.execute
, produces[--args]
Steps to reproduce:
Mentioned above.
Minimal reproduction project:
unknown.multipleinstance.zip