Closed QbieShay closed 3 months ago
Did it happen while a project was open, or is it when the editor starts?
It happened when the project was open. My FBX files keep reimporting as well, maybe it's related?
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 42 (X_SetInputFocus)
Serial number of failed request: 182781
Current serial number in output stream: 182782
can you try loading gnome and let us know if it happens? libXft is probably to blame
Happens to me too, no idea why tho
From the name, you can guess this happens when you bring focus to the window. For some reason, it errors out.
Is this still reproducible? Given the age of the issue and the lack of duplicates I guess not, but just in case :)
Is this still reproducible? Given the age of the issue and the lack of duplicates I guess not, but just in case :)
I haven't tested 4.0 in a long time, but probably will soon.
Is this still reproducible? Given the age of the issue and the lack of duplicates I guess not, but just in case :)
I tried compiling eb6ebdc4aff88de8da4217dfe1c4f226a1fd2132, and here's the stuff I found out:
libxft
but libxft-bgra
.I have installed libxft
again, and focusing the import window and then any other window crashed the editor.
This has also happened with libxft-bgra
This is still reproducible on latest 4.2.1 when I tried to open project with integrated gpu (UHD 630), fedora 38, KDE 5.27.9 The error for me is:
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 149 ()
Minor opcode of failed request: 4
Serial number of failed request: 192
Current serial number in output stream: 231
Full log (with --verbose):
The original bug report is quite old and might have been fixed either in Godot or in libX11 a while ago.
We have other, more recent bug reports about X11 related crashes though, which are mostly bugs in libX11 we haven't found how to work around yet.
Godot version: 4.0 12/12/2020 0762484473c1330c5d524d5cc3644d5e2b2e557c
OS/device including version: Linux 5.9.13-arch1-1 i3 window manager
Issue description: Godot 4.0 silently closes with this error:
Steps to reproduce: I didn't figure out what triggers it