Open pouleyKetchoupp opened 3 years ago
Softbody is Bullet only so I guess this is also a Bullet Physics issue to track?
@smix8 I'll probably make a specific tracker for soft bodies. For info, the plan for 4.0 is to implement them in Godot Physics as well.
https://github.com/godotengine/godot/issues/45182
This bug is relevant for bullet physics.
45182
This bug is relevant for bullet physics.
This tracker is for issues that are specific to Bullet, #45333 is for issues that are relevant to both.
For info, I've just added an extra section at the end of the tracker for changes that will be needed in the Bullet server for 4.0 compatibility, since Bullet is disabled on master at the moment.
These changes will be needed either for the a Bullet plugin or for re-enabling it as a module before 4.0 release.
Guess since it's bullet specific, #55503 belongs here instead!
Here's another: https://github.com/godotengine/godot/issues/58260
This tracker is for physics issues that are specific to Bullet Physics and not present in Godot Physics.
Note: Issues that can be reproduced on both Bullet and Godot Physics are listed in https://github.com/godotengine/godot/issues/45333.