Closed theoway closed 3 years ago
If anyone is willing to contribute to the icon, it would be appreciated. You can send me the respective icon files and I'll change it, or I can guide you through the process of updating it in the engine.
Would something like this work? I still have to learn how to compile the engine so I haven't been able to test how it looks in engine.
Would something like this work? I still have to learn how to compile the engine so I haven't been able to test how it looks in engine.
This icon looks good, just make sure it snaps well to a 16×16 pixel grid to ensure it looks crisp.
Compiling instructions are here: https://docs.godotengine.org/en/latest/development/compiling/index.html
Would something like this work? I still have to learn how to compile the engine so I haven't been able to test how it looks in engine.
@LucyLavend This looks awesome. Can I use this file for setting up the icon (*after making it 16×16 pixel) or there is something else to be added to the file?
Here's a zip with the .svg file and the 16x16 .png. Let me know if I need to tweak anything.
@LucyLavend Thank you so much! I'll try it in the engine, and let you know if anything else needs to be done.
Godot version
4.0 dev latest
System information
Any system
Issue description
We need different icon for node auto-arranger button. Currently, it is using the
.svg
&.png
file of Minimap iconSteps to reproduce
OR
GraphEdit
node.