Both the rect in which scrollbar containers show and hide their scrollbars and the size of the scrollbar between both scrollbars being shown or just either vertical or horizontal are not pixel perfect.
things that work..
things that are inaccurate..
Ideally the scrollbars should meet each other when they are both enabled in the corner leaving a corner gap and they should show and hide the scrollbars when they are inside or outside the container's size minus the v and h scrollbar's size.
Steps to reproduce
open the project and mess with the custom editor's scene's panel container.
you can also try to get it to work by messing with the theme resource but its not possible.
Godot version
3.3.stable
System information
Kubuntu 20.04 Nvidia GeForce GTX 650, metapackage from nividia-driver-470 (propretary, tested)
Issue description
Both the rect in which scrollbar containers show and hide their scrollbars and the size of the scrollbar between both scrollbars being shown or just either vertical or horizontal are not pixel perfect.
things that work..
things that are inaccurate..
Ideally the scrollbars should meet each other when they are both enabled in the corner leaving a corner gap and they should show and hide the scrollbars when they are inside or outside the container's size minus the v and h scrollbar's size.
Steps to reproduce
open the project and mess with the custom editor's scene's panel container. you can also try to get it to work by messing with the theme resource but its not possible.
Minimal reproduction project
MazeyGame.zip