Closed nsrCodes closed 2 months ago
I know this is pinging an old issue (which you're not supposed to do), but this behaviour is still present (and annoying) as recently as v4.3.dev5.official [89f70e98d]
I think it is ok to ping to confirm that it is not solved as of v.4.3 RC3? I am surprised that this bug did not receive more 👍 as it is quite a workflow blocker.
Note that this bug also makes the "paste selects" option useless.
Anyway, the good news is that I think I solved it yesterday. I am going to make a pull request now.
Godot version
v3.3.2
System information
Pop!_OS 21.04
Issue description
After you copy/cut a selected area and click elsewhere to paste the selection, the grid map gets unselected and you have to click on that node again to resume editing.
https://user-images.githubusercontent.com/57226514/132998222-0a726c69-5f78-4cf9-a6ca-2dcfc6350ccc.mp4
Steps to reproduce
shift
and dragging using LMB. (that area may not even have any tiles)ctrl
+c
(or even cut usingctrl
+x
). Now you have the selected area copied to and floating around with your cursor.Once you place the selected area, you have to click back on the gridmap node to resume editing the level
Minimal reproduction project
No response