Linux,Pop!_OS 21.04,5.11.0-7620-generic,GLES3,NVIDIA GeForce GTX 1070 with Max-Q Design/PCIe/SSE2,
Issue description
When starting the editor with an import plugin it will not automatically import the resources associated with the plugin.
Re-enabling the plugin causes it to properly import the resources.
I noticed the [editor_plugins] section fo the project.godot file works differently now, but even after updating it the plugin still doesn't import resources on startup.
# clone and initialize the govox example project:
git clone https://github.com/jamie-pate/govox.git
cd govox
git submodule init
git submodule update MagicaVoxel-Importer
./deploy-git-hooks.sh
# run the godot editor
~/bin/Godot_v3.4-beta5_x11.64 -e
It should import all the .vox files but doesn't...
Disabling and Re-enabling the plugin in the editor forces it to import the resources.
Godot version
v3.4.beta5.official.dd0ee4872
System information
Linux,Pop!_OS 21.04,5.11.0-7620-generic,GLES3,NVIDIA GeForce GTX 1070 with Max-Q Design/PCIe/SSE2,
Issue description
When starting the editor with an import plugin it will not automatically import the resources associated with the plugin.
Re-enabling the plugin causes it to properly import the resources.
I noticed the [editor_plugins] section fo the project.godot file works differently now, but even after updating it the plugin still doesn't import resources on startup.
https://streamable.com/97jol3
Steps to reproduce
It should import all the
.vox
files but doesn't...Disabling and Re-enabling the plugin in the editor forces it to import the resources.
Minimal reproduction project
No response