Open QbieShay opened 2 years ago
v4.0.dev.custom_build [ce634e03d]
Linux Arch, Radeon RX 590
Expected: enabling custom data preserver particle trails information Obtained: particle trail info is reset upon particle death
https://user-images.githubusercontent.com/7917475/140793080-ccb4fe4a-ed82-45b8-93e0-7e566ab8dfbd.mp4
Open scene TrailTest.tscn in supplied reproduction case, and drag around the node GPUParticles3D
TrailTest.tscn
GPUParticles3D
GodotVFX4.zip
Pushing to 4.1 as keep_data is a niche case.
keep_data
Godot version
v4.0.dev.custom_build [ce634e03d]
System information
Linux Arch, Radeon RX 590
Issue description
Expected: enabling custom data preserver particle trails information Obtained: particle trail info is reset upon particle death
https://user-images.githubusercontent.com/7917475/140793080-ccb4fe4a-ed82-45b8-93e0-7e566ab8dfbd.mp4
Steps to reproduce
Open scene
TrailTest.tscn
in supplied reproduction case, and drag around the nodeGPUParticles3D
Minimal reproduction project
GodotVFX4.zip