godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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[TRACKER] LightmapGI (GPU lightmapper) issues #56033

Open Calinou opened 2 years ago

Calinou commented 2 years ago

This is a tracker issue for the GPU-based lightmapper in the master branch. See https://github.com/godotengine/godot/issues/55328 for VoxelGI issues, https://github.com/godotengine/godot/issues/55327 for SDFGI issues and https://github.com/godotengine/godot/issues/66628 for ReflectionProbe issues. See https://github.com/godotengine/godot/issues/56080 for issues specific to the CPU-based BakedLightmap in 3.x.

This tracker only tracks issues in the master branch, not 3.x.

### Bugs
- [x] https://github.com/godotengine/godot/issues/40181
- [ ] https://github.com/godotengine/godot/issues/49936
- [ ] https://github.com/godotengine/godot/issues/52257
- [ ] https://github.com/godotengine/godot/issues/53436
- [x] https://github.com/godotengine/godot/issues/53818
- [ ] https://github.com/godotengine/godot/issues/54679
- [ ] https://github.com/godotengine/godot/issues/55867
- [ ] https://github.com/godotengine/godot/issues/55868
- [ ] https://github.com/godotengine/godot/issues/56027
- [ ] https://github.com/godotengine/godot/issues/56030
- [x] https://github.com/godotengine/godot/issues/56079
- [ ] https://github.com/godotengine/godot/issues/56135
- [x] https://github.com/godotengine/godot/issues/56138
- [ ] https://github.com/godotengine/godot/issues/56611
- [ ] https://github.com/godotengine/godot/issues/56870
- [ ] https://github.com/godotengine/godot/issues/57890
- [ ] https://github.com/godotengine/godot/issues/63423
- [ ] https://github.com/godotengine/godot/issues/63437
- [ ] https://github.com/godotengine/godot/issues/64645
- [x] https://github.com/godotengine/godot/issues/65586
- [ ] https://github.com/godotengine/godot/issues/69126
- [ ] https://github.com/godotengine/godot/issues/69129
- [ ] https://github.com/godotengine/godot/issues/71585
- [ ] https://github.com/godotengine/godot/issues/73124
- [ ] https://github.com/godotengine/godot/issues/74139
- [ ] https://github.com/godotengine/godot/issues/74947
- [ ] https://github.com/godotengine/godot/issues/77001
- [ ] https://github.com/godotengine/godot/issues/77167
- [ ] https://github.com/godotengine/godot/issues/77168
- [ ] https://github.com/godotengine/godot/issues/77169
- [ ] https://github.com/godotengine/godot/issues/77590
- [ ] https://github.com/godotengine/godot/issues/77356
- [ ] https://github.com/godotengine/godot/issues/78184
- [ ] https://github.com/godotengine/godot/issues/80154
- [ ] https://github.com/godotengine/godot/issues/81453
- [ ] https://github.com/godotengine/godot/issues/81556
- [ ] https://github.com/godotengine/godot/issues/82307
- [ ] https://github.com/godotengine/godot/issues/82642
- [ ] https://github.com/godotengine/godot/issues/85172
- [ ] https://github.com/godotengine/godot/issues/85702
- [ ] https://github.com/godotengine/godot/issues/87568
- [ ] https://github.com/godotengine/godot/issues/88168
- [ ] https://github.com/godotengine/godot/issues/88341
- [ ] https://github.com/godotengine/godot/issues/88470
- [ ] https://github.com/godotengine/godot/issues/89402
- [ ] https://github.com/godotengine/godot/issues/94214
- [ ] https://github.com/godotengine/godot/issues/94401
- [ ] https://github.com/godotengine/godot/issues/94406
- [ ] https://github.com/godotengine/godot/issues/94407
- [ ] https://github.com/godotengine/godot/issues/95327
- [ ] https://github.com/godotengine/godot/issues/98180
- [ ] https://github.com/godotengine/godot/issues/98684
- [ ] https://github.com/godotengine/godot/issues/98685
### Missing features compared to `3.x`'s BakedLightmap
- [ ] https://github.com/godotengine/godot/issues/49935
- [ ] https://github.com/godotengine/godot/issues/49968
- [ ] https://github.com/godotengine/godot/issues/50568
- [ ] https://github.com/godotengine/godot/issues/50569
- [ ] https://github.com/godotengine/godot/issues/50570
- [ ] https://github.com/godotengine/godot/issues/50938
- [x] https://github.com/godotengine/godot/issues/52199
- [ ] https://github.com/godotengine/godot/issues/59217
### Enhancements
- [x] https://github.com/godotengine/godot/issues/53818
- [ ] https://github.com/godotengine/godot/issues/73295
- [ ] https://github.com/godotengine/godot/issues/73289
- [ ] https://github.com/godotengine/godot/issues/82124
- [ ] https://github.com/godotengine/godot/issues/82125
- [ ] https://github.com/godotengine/godot/issues/82839
- [ ] https://github.com/godotengine/godot-proposals/issues/2354
- [ ] https://github.com/godotengine/godot-proposals/issues/3213
- [ ] https://github.com/godotengine/godot-proposals/issues/3867
- [ ] https://github.com/godotengine/godot-proposals/issues/3893
### Pull requests
- [ ] https://github.com/godotengine/godot/pull/50572
- [ ] https://github.com/godotengine/godot/pull/50574
- [ ] https://github.com/godotengine/godot/pull/52256
- [x] https://github.com/godotengine/godot/pull/62054
- [ ] https://github.com/godotengine/godot/pull/62987
- [ ] https://github.com/godotengine/godot/pull/77260
- [ ] https://github.com/godotengine/godot/pull/77912
- [ ] https://github.com/godotengine/godot/pull/80518
- [ ] https://github.com/godotengine/godot/pull/82915
- [ ] https://github.com/godotengine/godot/pull/83863
- [ ] https://github.com/godotengine/godot/pull/85653
- [ ] https://github.com/godotengine/godot/pull/86102
- [ ] https://github.com/godotengine/godot/pull/86135
- [ ] https://github.com/godotengine/godot/pull/89919
- [ ] https://github.com/godotengine/godot/pull/90109
- [ ] https://github.com/godotengine/godot/pull/91601
- [ ] https://github.com/godotengine/godot/pull/93445
- [ ] https://github.com/godotengine/godot/pull/94108
- [ ] https://github.com/godotengine/godot/pull/94243
- [ ] https://github.com/godotengine/godot/pull/95828
- [ ] https://github.com/godotengine/godot/pull/98289
- [ ] https://github.com/godotengine/godot/pull/98297
jcostello commented 1 year ago

@clayjohn consider to set 4.1 for the milestone of the lightmaps fixes as they are really important for realistic lighting and mobile performance

clayjohn commented 1 year ago

@clayjohn consider to set 4.1 for the milestone of the lightmaps fixes as they are really important for realistic lighting and mobile performance

It would be amazing if someone tackled these for 4.1! But I can't promise that someone will, volunteers work on what they are interested in working on. 4.x basically means that anything here can get merged as soon as someone makes a PR. 4.1 means that we will have PRs ready to close this issue by 4.1 which is just not realistic.

SpockBauru commented 10 months ago

Maybe #82642 also belongs here