Closed BeayemX closed 2 years ago
Hello @Chaosus , Could you please give more details i.e. which files are relevant?
When trying to wrap selected text in quotes or parenthesis (or any other character of that nature) it will not wrap the selected text in the desired characters but instead replace the selected text with the pressed character.
Is it not the expected behaviour ?
auto_brace_complete should do more than adding a closing brace when typing an opening one ?
At least in Godot 3 auto_brace_complete
is responsible for toggling the behavior as I described it.
Therefore I would say it is a regression.
Godot version
v4.0.dev.custom_build [897afb69a]
System information
Linux Mint - Vulkan API 1.2.131 - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce GTX 1080
Issue description
When trying to wrap selected text in quotes or parenthesis (or any other character of that nature) it will not wrap the selected text in the desired characters but instead replace the selected text with the pressed character.
This behavior occurs regardless of the value of the editor setting
auto_brace_complete
.Steps to reproduce
(
Minimal reproduction project
No response