Open git2013vb opened 2 years ago
Most likely bumblebee doesn't support running both Vulkan and OpenGL contexts at the same time (or the patched version you might have, as I don't think stock bumblebee supports Vulkan at all, the project is unmaintained since 2013: https://github.com/Bumblebee-Project/Bumblebee/commits/master).
You might be able to confirm that by trying to run other OpenGL and Vulkan applications at the same time.
Most likely bumblebee doesn't support running both Vulkan and OpenGL contexts at the same time
Its possible
You might be able to confirm that by trying to run other OpenGL and Vulkan applications at the same time.
Yes , I can confirm I can run Dota2 (setting on vulkan render) and Blender 3.0 (optirun - OpenGL) at same time
These issue, however, is related to Godot (3.x and another OpenGL software. Ref: https://github.com/godotengine/godot/issues/48091#issuecomment-824895551 Anyway AFIK its scheduled to be integrated in 3.5 soon. So, I guess, it will be ported in 4.0 too.. Right?
Godot version
4.0alpha 1
System information
Debian 11
Issue description
As stated in title. Also If I close 3.5 beta 1 then 4.0 alpha 1 start. Is like 3.5 put on hold 4.0 ps.: I have NVIDIA Optimus . So to me seems pretty much similar to https://github.com/godotengine/godot/issues/48091#issuecomment-915226816
If I open just the 4.0 the I have this error:
It let me open project manager and so on nevertheless..
Thanks
Steps to reproduce
Its seems related who have NVIDIA Optimus. Not sure 100%
Minimal reproduction project
NA