godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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[4.0 a1] Environment .tres gets its sky all wiped after importing from Godot 3 #57315

Open Zireael07 opened 2 years ago

Zireael07 commented 2 years ago

Godot version

4.0 alpha 1

System information

Linux Manjaro, Vulkan, Intel Kaby Lake

Issue description

I had a saved .tres of an environment that I used in Godot 3. In Godot 4, all the sky settings are gone, I believe including the choice of the sky type (procedural vs panorama etc.)

Steps to reproduce

Open the attached file in Godot 4.

Minimal reproduction project

default_env.tres.zip

KoBeWi commented 2 years ago

I think this is expected. You need to convert the old sky manually, because the properties changed.

Calinou commented 2 years ago

This is likely something https://github.com/godotengine/godot/pull/51950 can tackle (if it doesn't already).