Closed tomuxmon closed 8 years ago
Fast doubleclicking I suppose could work to focus, much slower can be used to rename (as on any operating system)
If it is possible to distinguish if either icon or text was doubleclicked, then node could be centered only when icon is doubleclicked. Renaming could be left as is.
@tomuxmon Hm... I would failclick like 50% of all clicks...
fixed by #5956
Operating system or device - Godot version: Windows 10 insider preview. Godot steam version.
Issue description (what happened, and what was expected): Someone coming from other engines (editors) would expect node to be centered ([F] keyboard shortcut) when "double clicking" it in the editor.
Not saying you guys should strive to be like them (please do not be like Unity :) ). It is just common in most editors that bouble clicking shows the item (I might be biased since my all dev experience is on windows)
Double click in Unity Editor:
Double click in Unreal Editor: