godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
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Godot Engine Project Manager windows turns completely gray and a bit distorted on startup #57977

Closed kmondon closed 2 years ago

kmondon commented 2 years ago

Godot version

3.4.2-stable

System information

Windows 11, RTX 3070, OpenGL ES 3.0, Geforce Game Ready Driver v511.65

Issue description

Upon trying to launch godot engine, a cmd prompt and the godot engine project manager window opens up. Already a visual artifact shows up on the project manager window as a black square to the left and center of window as shown in screenshot. image

When I try to click Open Asset LIbrary or Cancel or the Close button, godot turns into this. image

This also leaves weird artifacts on other parts of my screen image

This makes me unable to use the godot engine

Steps to reproduce

Run Godot.exe file Try to press any buttons in the project manager window, or switch to another program (alt + tab) Godot will now have a grey screen everywhere, but can notice slightly that the buttons still work in the background

Minimal reproduction project

No response

mhilbrunner commented 2 years ago

Does this occur every time? (I assume so, but just to make sure) Does this occur on earlier Godot versions, i.e. 3.4.1 or more interestingly 3.3.x?

kmondon commented 2 years ago

Occurs every time, I have tried the following versions: 3.4.1 (64-bit) 3.3.4 (64-bit) 3.3 (64-bit) 3.3.1 (64-bit)

Calinou commented 2 years ago

@SeychellesDev Are you using a laptop with hybrid graphics (NVIDIA Optimus)?

Does this occur when starting the editor with the --video-driver GLES2 command line argument?

kmondon commented 2 years ago

I am using a desktop pc, with 1x Asus RTX 3070 Dual GPU, connected to 2 monitors, 1 via hdmi and 1 via display port. Upon running godot engine with --video-driver GLES2, instead of the grey screen I get a Godot Engine Logo when I try to press a button, and nothing happens. image

image

kmondon commented 2 years ago

So after encountering the same issue with VoxEdit program, I realised it may be my system causing the error. I have an asus Prime X570 motherboard, and it installed some motherboard software when setting up my pc. This had caused issues with my windows before, although not similar. So I decided to uninstall anything to do with asus motherboard software, (Armoury Crate, RGB programs etc) and now Godot as well as VoxEdit works fine!

TLDR: Anyone having this same issue try uninstalling the ASUS programs that gets installed when you first setup your pc with a new motherboard. This fixed it for me!

Thank you all to those who tried to help.