Closed archerallstars closed 2 years ago
That typically means that an enum for variant types in VisualScript is out of sync with the core implementation.
That typically means that an enum for variant types in VisualScript is it of sync with the core implementation.
Thanks for the tip, I have raised pull request with the fix.
Godot version
v4.0.alpha2.official [79077e6c1]
System information
Windows 11, Vulkan Clustered, Intel UHD Graphics 620 v30.0.101.1340
Issue description
Godot 4's Visual Script shows the variable type icon in the members' window incorrectly, from type StringName to the end of the available list, as shown in the screenshot below:
This issue makes a workflow in Visual Script to be very confusing, as the variable type in the members' window, the variable type as shown in the canvas, and the Select Property window, are possible to show 3 different types even from the same variable, as shown in the screenshot below:
I expect the engine to show the variable type correctly in Visual Script.
Steps to reproduce
Minimal reproduction project
No response