Open JakubDemocko opened 2 years ago
Similar issue in Ubuntu 18.04 and godot 4.1.1
In my case I have a closed laptop connected to two monitors, one via HDMI, the other via dock station. When I try to edit any project in the dock station connected monitor, the screen freezes.
If I unplug the monitors and try the same on my laptop screen, it works fine. With the laptop open the dock station screen works fine.
Encountering the Same Issue
Vulkan API 1.3.242 - Forward Mobile - Using Vulkan Device #2: NVIDIA GeForce RTX 3050 Ti Laptop GPU Victus by HP Laptop 16-d1xxx Ubuntu 22.04.3 LTS x86_64 CPU: 12th Gen Intel i7-12700H (20) @ 4.600GHz
I work with two different setups. On my workstation, there are no issues with two monitors. However, with the laptop and a secondary monitor, the system becomes unstable. The bug occurs when I press "run" for debugging. As the game starts, everything freezes, and often, the secondary monitor becomes unresponsive. To resolve this, I need to unplug and plug back in the HDMI cable.
Moreover, when I launch Godot from the terminal, I encounter the following errors:
libGL error: glx: failed to create dri3 screen libGL error: failed to load driver: nouveau
I resolved this issue by using the command:
DRI_PRIME=0 godot
However, I don't think it's supposed to be this way.
Encountering the Same Issue
Vulkan API 1.3.242 - Forward Mobile - Using Vulkan Device #2: NVIDIA GeForce RTX 3050 Ti Laptop GPU Victus by HP Laptop 16-d1xxx Ubuntu 22.04.3 LTS x86_64 CPU: 12th Gen Intel i7-12700H (20) @ 4.600GHz
I work with two different setups. On my workstation, there are no issues with two monitors. However, with the laptop and a secondary monitor, the system becomes unstable. The bug occurs when I press "run" for debugging. As the game starts, everything freezes, and often, the secondary monitor becomes unresponsive. To resolve this, I need to unplug and plug back in the HDMI cable.
Moreover, when I launch Godot from the terminal, I encounter the following errors:
libGL error: glx: failed to create dri3 screen libGL error: failed to load driver: nouveau
I resolved this issue by using the command:
DRI_PRIME=0 godot
However, I don't think it's supposed to be this way.
i have the same issue on my laptop is the secondary monitor becomes unresponsive. To resolve this, I need to unplug and plug back in the HDMI cable.
my environment Ubuntu 22.04 CPU: 14th Gen Intel i9 14900H GPU: Nvidia RTX 4090, Driver: 550
Godot version
3.4.2, in 4.0 issue not present
System information
Windows 10, 3 monitor setup, docking station
Issue description
I'm using 3 monitors - two connected via Display port into docking station and one via HDMI straight into laptop.
On those two everything works fine, but when moving whichever godot window onto the HDMI one, you cannot see any input reaction or anything moving.
Steps to reproduce
Same happens with running game - on 2nd monitor (straight into PC/laptop) you won't see player (or anything) moving, but after moving window back to the 1st one (docking station) you can see, that the player actually moved, you just didn't see it.
Minimal reproduction project
No response