Open Ryder17z opened 2 years ago
Related to https://github.com/godotengine/godot/issues/5284 (where this is mentioned).
Personally, I think the queue system should be removed entirely in the project manager, but it should be kept in the editor itself as it can be useful to download several large assets at the same time (which is useful on slow connections).
I would much rather leave it in but add an "Install Only" option in the dialog that pops up after downloading something.
How is this still an issue? (sorry but it's one of those things that would be technically easy to solve and grinds my gears every time I open Godot... )
Godot version
v3.4.3.stable.official [242c05d12]
System information
N/A
Issue description
Things can be queued but the queue is useless since there is no option to just install a demo/template/etc
Steps to reproduce
Select an asset in the asset library browser, click download, close the next prompt instead of opening the editor. Repeat a few times Add one more asset and this time open the editor, instead of just closing the dialog.
Go back to the project manager and the queue is gone.
Minimal reproduction project
No response